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Sep 19, 2016. The Jump In Shallow Water mod, which allows Geralt to finally do the one thing no Witcher Academy ever taught him — jump in ankle-length water. It's a revolutionary mod in every sense of the word. Happened to me in a swamp. Still managed to fight out of it but the fact that you can't jump when you have your feet in the water shouldn't happen since it would avoid that kind of situation (I also got trapped in a hold of a half sunken ship as I couldn't jump to the stairs to exit once I had my feet in the water). Jan 11, 2017 - You can now jump when in shallow water! Stay safe and healthy. Please practice hand-washing and social distancing, and check out our resources for adapting to these times. For context: I've finished Witcher 1 twice, once with Rise of the White Wolf and once vanilla. I just beat Witcher 2 with the pirouette mod and no item weight mod (except for weapons/armor/etc).
So you’re probably thinking “why would I even want to mod one of the best RPG’s of all time?”
Well let me say, modding can actually give a much more exciting experience without making too many changes – be it by making Witcher 3 run a bit smoother, or making it look a bit nicer, or making things a bit easier to get done. Same game, just a little bit better.
With that said, I guess I’d say don’t knock it ‘til you’ve tried it!
These are some of the best quality-of-life & performance mods you add onto Witcher 3 to keep it exciting for years to come.
15. Friendly HUD
While the HUD displays a lot of important information, sometimes it’s nice to remove some of the clutter and just enjoy the view for a bit.
With Friendly HUD, you can do exactly that.
The mod gives you control over what appears on the on-screen display, with different options like setting certain modules as “hold to see”.
The mod even includes a Smart HUD option, which clears the display during exploration but automatically shows important information when needed.
14. Auto Apply Oils
While combat preparation is a huge part of Witcher 3’s role-playing gameplay, creating and applying the right oils can become tedious towards the later parts of the game.
You probably know the drill by now, as you’ve done it so many times before.
So why not get it out of the way so you can get to slashing away at whatever enemies you come across?
Auto Apply Oils is a great mod for this.
It detects nearby enemies and automatically applies applicable oils for you. Handy!
13. Increased Creature Loot
Now you may be finding that the countless hours you spent hunting isn’t really getting you anywhere.
That’s probably because chances for loot drops are just really low in Witcher 3 by default.
Increased Creature Loot can help with that, making it more likely that enemies or animals will drop loot.
This may seem like too much of a cheat for some. But the modder included different install options so you can tweak settings to your liking.
You’ll be able to choose between five different modes which affect loot changes in different degrees.
12. AutoLoot
Now that you’re gathering more resources than you know what to do with, why not get rid of that pesky looting menu while you’re at it?
Because now you can simply let AutoLoot do the picking up for you.
This mod offers a great set of configurable options, so you only automatically pick up things you need. Automation FTW.
You can set it to loot only herbs, armor, weapons, and oils, among other settings. Whatever you want, really.
11. Indestructible Items – No More Weapon Degradation
Item degradation seems to always be a love it or hate it kind of thing.
And love it or not, it’s something you’re going to have to deal with in Witcher 3.
Unless, of course, there’s a workaround for that as well?
We’re in luck my friends, as Indestructible Items does exactly that.
Witcher 3 Jump In Shallow Water
It’s a mod simply removes item degradation from the game, so you won’t have to worry about losing any weapons or armor over time.
10. Over 9000
You’ve probably gathered tons of resources by now.
And along with the weapons and armor you’re going to be hoarding throughout the game, it’s going to get pretty difficult to fit everything in your inventory.
This is especially true as Geralt’s inventory can only carry up to a certain weight.
Here comes another helpful mod: Over 9000 will increase Geralt’s weight limit to 9000, so you can loot and horde to your heart’s content.
9. All Quest Objectives On Map
Witcher 3 can quickly become overwhelming just by trying to keep track of everything you can do in the game.
There are tons of quests to complete, side-missions to discover, and NPC’s to meet.
The size of the map doesn’t help much in this regard either. As there’s just so much to discover in this huge open world.
Well this mod makes your life just a bit easier by making all markers visible on the map at all times.
All quests, merchants, and important locations will be easily viewable just by entering the map menu.
8. No Dirty Lens Effect
Making some minor graphical tweaks can go a long way to improving your Witcher 3 experience as well.
And No Dirty Lens Effect is a great example of that.
Apparently modder RumenWest wasn’t the only one bothered by the dirt on the in-game cameras, so he simply removed the effect for everyone who doesn’t want it there.
It might seem like it doesn’t do much. But the mod makes everything just a bit cleaner and clearer.
As an added bonus, RumenWest has mods to remove water droplets and lens flares that obstruct the camera as well.
7. Always Full Exp
While there’s a crazy amount of side quests to distract you from the main storyline of Witcher 3, getting them done later than you’re supposed to might not actually be worth your while.
Witcher 3’s side quests follow level requirements and don’t scale to Geralt’s current level.
This also means the quests only give you lower amounts of XP the higher your level is when you complete them.
This can be discouraging for some. Especially those who missed a few quests along the way and want to go back and finish them.
Always Full Exp is the answer, giving you 100% XP for each quest, regardless of your level.
6. Better Torches
Getting around the vast open world in Witcher 3 isn’t always easy.
First off, your quickest means of transportation is on horseback. Which won’t get you around as fast as the shiny sportscars in say GTA5.
Second, the world isn’t as modern, making for some challenging terrain to trek through.
This isn’t made any easier when you’re traveling during later hours of the day, as you’ll want a torch to find your way through the darkness.
Better Torches can make things easier for you, allowing you to take on a host of different tasks, all without letting go of that torch.
You’ll now be able to climb, cast, block, and even ride your horse with your torch still in hand.
5. Jump in Shallow Water
Combat isn’t by any means bad in Witcher 3.
It just never made sense to me how the game doesn’t let you jump in shallow water.
Well modder JupiterTheGod thought so as well, which resulted in this mod.
Jump in Shallow Water lets you do exactly that. Which makles Geralt much more agile during combat.
4. Fast Travel from Anywhere
We’ve all reached a specific point in large open world games.
You feel like you’ve explored enough of the world and your character is considerably stronger than he was when you started.
You’re basically ready to get things done. And it’s at that point where things get a bit tedious. With most of the world already open to travel, that most likely means quests are farther apart.
Which means you’re going to have to travel (on horseback) for longer periods of time.
With another mod from JupiterTheGod, you’ll be able to skip some of the repetitiveness of the game, allowing you to fast travel from anywhere.
You won’t even have to travel to sign posts anymore, as I literally mean anywhere. A great mod to enhance Quality-of-Life over time.
3. Lore-Friendly Witchers
When The Witcher 3 first came out in 2015, the game’s graphical requirements quickly became a talking point.
While the game looks absolutely stunning, it also required some of the most expensive hardware to look its best on PC.
Years later now, you’ve likely made some upgrades. And shouldn’t have any problems running the game at max potential.
So why not push it even further and make everything look a little better? Lore-friendly Witchers is the first of our suggested cosmetic mods, giving Witchers more mutant-like features.
Witcher 3 Jump In Shallow Water Tank
This includes one of the Witchers’ most prominent features – their cat-like Witcher eyes.
2. The Witcher 3 HD Reworked Project
If your system has the capacity to handle even more of a graphics upgrade, you’re going to want to try The Witcher 3 HD Reworked Project.
As if the game didn’t look great already, the mod takes it to a completely different level, retexturing pretty much everything in the game.
Everything from terrain, buildings, roads, water, and characters will have higher quality textures, now making it possible to enjoy the game in 4K.
1. Hairworks on Everything but Geralt
If you’re playing a lot, you might find yourself in the opposite side of things.
Driver updater activation code free. After all, not everyone can afford (or is willing to spend so much on) a high-end PC.
If your system is still struggling to run Witcher 3, worry not! This mod from Crassius might be exactly what you need.
Hairworks was a bit problematic for the game, adding a whole new level of detail to hair in the game at the cost of performance.
With this mod, you can now enjoy hairworks on everything except Geralt. So you won’t have to deal with those pesky FPS drops, especially during cutscenes.
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This page covers Nameless, fight Morkvarg, The Calm Before The Storm and Wild Hunt warriors. If you're looking for more assistance, our Witcher 3 walkthrough can help.
Once the cut-scene ends, attempt to pass through the archway. It's currently locked so you'll need to find another way into the garden. Climb the steps to the left and continue up until you reach the top of the wall. Drop down off the ledge directly ahead to enter the garden. Next, look for the steps leading up to the raised area in the centre of the garden and do a running jump to cross the gap.
Nameless
Follow Craven's footsteps using your Witcher Senses
Approach the blood-spattered table and activate your Witcher Senses. Look for the bloody footprints on the ground nearby and begin following them. The footprints end at the ledge, so examine them again to make the next part of the trail materialise. Drop off the ledge and head beneath the overgrown trellises to the right, taking care of the wolf that attacks.
Craven's footprints continue around the garden in a clockwise direction, while another set of prints runs anti-clockwise. For now, follow the human prints (pausing to investigate the body when you reach it). Examine the mess of prints and the pool of blood when the human tracks come to an end near the garden entrance.
Next, resume following Craven's footprints and travel clockwise around the garden, dealing with the wolves that attack. When they're dead, continue onward until the tracks stop, then investigate the final print. Attempt to open the nearby door in order to progress the quest.
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Explore the further parts of the herbarium
Activate your Witcher Senses again and examine the large animal prints on the ground nearby. You'll need to find a way around the locked gate, so walk along the steps, heading south-east, and climb back onto the raised stone platform in the centre of the area. Push forward and drop off the ledge opposite - it's the one you climbed down a little earlier.
This time, rather than heading right, pass through the wooden arch on the left. Activate your Witcher Senses and begin following the animal prints along the ground. Climb the small stone steps ahead, kill the wolf and continue along the trail. Leap over the wall, cross the small bridge and follow the footprints to the left.
When you reach the large stone wall, examine the prints on the ground, then climb the ladder built into the wall. The prints continue at the top, so activate your Witcher Senses and follow them along until you reach an impasse near the sluice gate.
Witcher 3 Jump In Shallow Water Park
Use the lever to open the flood gates so you can continue further
To proceed, pull the lever on the right-hand column nearby to adjust the central spoke. This can be in one of three positions - left, middle or right - and dictates which gate will open when you pull the lever on the left-hand column. For now, open the right-hand sluice gate.
Secondary Quest: In Wolf's Clothing (continued)
With the gate open, activate your Witcher Senses and follow the tracks up the hill, heading north. Enter the cave to confront Morkvarg. Be warned: he attacks immediately once the cut-scene ends, so be prepared dodge out of the way.
How to defeat Morkvarg
As it turns out, Morkvarg isn't too difficult to beat, provided that you dodge clear of his powerful claw swipes. Your usual tactics will help during the battle (attack from the rear, cast your shield for added protection), then speak to Morkvarg once he falls to the ground.
Question Morkvarg about Craven and the reward, then ask him about being a werewolf. Agree to help free him of the curse, then end the conversation.
Find a way into the flooded cave under Morkvarg's lair
Witcher 3 Jump In Shallow Water System
When Morkvarg disappears, grab the wolf parts from the ground, then activate your Witcher Senses. Examine the small gap in the ground, then climb the slope nearby. Examine the skull and armour when you reach it. Exit the cave and head down the incline. Check that the right-hand sluice gate is open, then drop off the ledge to the left. From here, jump into the water and swim through the waterfall, beneath the open gate.
Search the cave using your Witcher Senses
Swim along the submerged tunnel until you resurface, then continue on into the small cavern. Loot the chest on your right for a selection of goodies, then examine the glowing pile of bones to locate the padlock key. Grab it, then retrace your steps until you're back outside.
Unlock the chapter house doors
Climb out of the water using the small stone ladder on the right, just before the bridge, then work your way back to the sacred tree on the raised platform from earlier. Enter the large wooden hut to the east of the tree and use your new-found key on the two doors.
Search the chapter house
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With the doors open, search the room on the left to locate Morkvarg's diary in the wooden chest. Next, open your inventory and read the journal.
Ask Einar of Larvik why he lied to you about Morkvarg
Leave the chapter house and locate the stone ledge that you used to climb down into the garden earlier. Make your way back up and descend the steps. On the other side of the wall, mount Roach and follow the objective marker back to Einar at the docks.
Speak with Einar once you arrive, accusing him of lying to you. Decline to fight and explain that your job is to lift curses and you need to know more. To get the fang, remind him that the priestesses want their garden back.
Use the fang to lift Morkvarg's curse, or find another way to lift it
Return to the garden and make your way back to Morkvarg's lair. The curse has taken hold again so you'll need to whittle his health down once more. When Morkvarg is incapacitated, speak to him. Hand over the fang to lift the curse, then remind him about your reward.
With that done, you're able to return to Novigrad and collect your spoils (the Deithwen silver sword) from the pawnshop. However, if you kill Morkvarg once the conversation is over, you should visit the contract giver too, bringing the In Wolf's Clothing secondary quest to an end.
Nameless (continued)
Explore the further parts of the herbarium
To complete the primary quest, leave the cave and fiddle with the sluice machinery to open the middle gate. Hop down the ledge to the left then leap in the water. Swim through the now-opened gate and climb out onto dry land. Next, use the stone ladder to enter the herbarium and make your way north-east along the path.
Descend the steps to the left and approach the locked wooden gate from much earlier on in the quest. Activate your Witcher Senses and locate the footprints on the ground. Follow the trail and jump down into the hole. Climb out of the water at the bottom, then begin searching the cave.
Find Craven using your Witcher Senses
Activate your Witcher Senses and follow the pools of blood deeper into the cavern. Examine the corpse once you reach it. Speak with Yennefer and prepare to return to the surface.
Back in the sunlight, work your way through the dialogue options to kickstart another flashback sequence. Chat with Skjall when Ciri wakes and bring the conversation to an end.
The Calm Before The Storm
Follow Astrid to the sauna
Leave the hut and accompany Astrid down the hill, entering the building once you reach it.
Leave your clothes in the changing room
Make your way through the door on the left and examine the box on the dresser. Undress if you're ready to proceed. Wrap yourself in a towel then go to the sauna. Enter the steam room and converse with your new friends, agreeing to jump in the water when you're done.
Witcher 3 Jump In Shallow Water Pump
[Optional] Jump in the water to cool down and regenerate
[Optional] Drink a shot of Freya's Firewater to warm you up
To complete these two optional tasks (and restore yourself to peak condition), leave the cabin and dive into the pool. Clamber out of the water, then drink from the glass beneath the tree.
Join Skjall in the stable
Re-enter the cabin and wind your way back to the changing room. Interact with the box on the table and get dressed again. Head out the door and follow the objective marker to the stables. Speak with Skjall, then ready yourself for the Wild Hunt's arrival.
Our Witcher 3 walkthrough and guide can help you with the main story, including the Wandering in the Dark and Family Matters missions, and eventually, one of several Witcher 3 endings. There's plenty of side content, too, including Witcher 3 Contracts, White Orchard quests, Velen quests, Novigrad quests and Skellige Isles quests. Elsewhere, learn about the best Witcher 3 builds, the best Witcher 3 mods, how to make money in Witcher 3, find Places of Power locations, and learn how to do Witcher 3 crafting and Witcher 3 Alchemy And when you're done with all those - we can help you through expansions with our Hearts of Stone walkthrough and Blood and Wine walkthrough.
Survive the fight with the Wild Hunt warriors
Try to defeat the warriors of the Wild Hunt
Back outside, start working your way through the village, dealing with the warriors and hounds that roam the area. You need to survive long enough to trigger the next part of the quest. Keeping hacking through your opponents then, when prompted, return to the stable.
Make it to Drowned Dead Rock while avoiding the riders of the Wild Hunt
Once you're on horseback, begin following Skjall along the track. Stick to the main road as it winds down to the waterfront, giving the Wild Hunt riders and hounds a wide berth.
Borland delphi 5 completo hot. Back in the present, speak to Yennefer and bring the quest to an end. This adds The Last Wish to your secondary quest roster.
Keep reading for our guide to finishing The Witcher 3 - Ugly Baby, the next quest in the game. You can find the rest of our Witcher 3 walkthrough from the first page of this article.